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The Vigilance of Nephthys is today's Daily OOM!

https://www.pinterest.com/PatrickLauser/daily-oom/

https://gab.com/PatrickLauser/posts/109798501551848412

https://www.facebook.com/ofourmaker/posts/pfbid0SXDezT2K4mJdAEo3QCKu3DZ2FCTMMiqi...

I like how smoothly playable it is, while still feeling simple and low-res. And how you're able to get lost, but it doesn't become tedious.

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https://catacomb.miraheze.org/wiki/The_Vigilance_of_Nephthys

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I love ancient Egypt, and you did a solid job of mixing in those elements with your dungeon crawler. I really enjoyed the fps style. Great work!

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Thought this was really cool and brought back a lot of memories of the Catacomb series

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Nice fps! Very nice catacomb atmosphere! Especially how the walls explode (font memories!)
Great job!

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This was one of the most epic games of this jam! It blew me away, while nostalgically nailing that retro style. I appreciated every second of this and will probably have nightmares about the Ancient Hall of Honor. You did an outstanding job! You inspire me

Just keeps spinning right. I can counter it if I move the mouse left but it neutrals spinning right. Looks like a cool design though! I have a corsair m65 mouse if that makes any difference. 

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Which version are you playing?  Does it happen the same every time you start the game?

Also, if you have a gamepad plugged in, have you tried unplugging it?  It could be picking up the right stick.

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I am using the windows version. It happens every time. I also just unplugged my controller thinking that may have been it, but same result. I did make it to a mummy that punched me to death, though.

edit: ok I forgot I have ANOTHER controller plugged in. That was the problem! 

Glad it's fixed!  I might need to adjust the analog sensitivity on the gamepad.  I'll look into it.

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I always love retro styled fps games! Did find a bit annoying that you don't start with full health and that there's no audio or visual indication that you're taking damage. I find it funny that it looks like the main character is wearing a sweater to me :D.

Thanks for playing and commenting!

There is actually a red border that flashes on hit (you can see this in one of the screenshots) and a brief sound effect, but they may be too subtle.  It might be good to make these more obvious.

The yellow thing is supposed to be a bracelet or bangle, but it didn't turn out too well since you don't see much of the arm.

If you show a little bit of skin after the bracelet, it'll look like one