v0.7.7 - Tutorial and RNG updates
Minerva Labyrinth » Devlog
Prologue / Tutorial
- Tutorial mode in its previous form has been removed. The prologue (subway) will offer brief instructions / prompts at the top of the screen in certain locations, but will not provide any detailed information in the dialogue window. Most of this information can now be viewed at any time from a new dialogue menu in Diana's room at HQ.
- Most of the opening text in the subway has been cut.
- Subway layout and loot have been slightly adjusted to better serve as a tutorial.
- Subway enemy HP has been slightly reduced.
Gameplay
- Die rolls for accuracy and escape now use a new algorithm that should ensure a more uniform distribution of values. Both players and enemies use the new algorithm for attack rolls. Note that although distribution is more normalized than before, the results of a die roll are still used as-is, not altered or discarded. This change is primarily intended to reduce the chances of an unlucky string of misses.
- Player attack accuracy is no longer capped at 95%.
- Some numbers in the early game have been tweaked to slightly reduce the difficulty when first entering the hospital.
- Pursuit now has +20 ACC.
UI/UX
- Defend/Shield Wall button is placed lower in the combat menu and now displays the target menu for confirmation.
- Small adjustments to audio.
- Removed the prompt to view the help screen on first launch.
- Integer scaling (pixel-perfect) now defaults to off.
Files
minerva-labyrinth-windows-demo.zip 80 MB
Version 0.7.7 2 days ago
minerva-labyrinth-linux-demo.zip 78 MB
Version 0.7.7 2 days ago
Minerva Labyrinth
A dark magical girl dungeon crawler
Status | In development |
Author | Midnight Spire Games |
Genre | Role Playing |
Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Retro, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls |
More posts
- v0.7.6 - Aspect updates, misc enhancements16 days ago
- v0.7.3 - GUI and party creation enhancements44 days ago
- v0.7.2 - GUI enhancements and bug fixes50 days ago
- v0.6.4 - Quicksave, cursor repeat, target highlights and more71 days ago
- v0.5.7 - Subway and dialogue updates93 days ago
- v0.5.6 - Audio enhancements, misc fixes95 days ago
- v0.5.5 - Sparkles and misc fixesMay 24, 2025
- v0.5.4 - magic weapon changes, content improvements, skill fixesMay 14, 2025
- v0.4.15 - UI and audio enhancementsMay 07, 2025
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