v1.0.4 - Balance tweaks, bug fixes


General

  • Player characters in the front row now gain +5 Accuracy.
  • Wound is now the highest-priority status effect, meaning that control cures will always remove it first if present.
  • Slightly increased enemy crit defense.
  • Custom characters that start in the front row can now start with staves or wands, using the same selection priority as the back row.
  • Bows/broadswords now take priority over staves as starting weapons.
  • Character creation now warns if any characters have no weapon or armor proficiency.
  • Reorganized character creation warnings for readability.

Hunt

  • Increased damage for Leaf Step and Tear Shadows.
  • Snakebite, Leaf Step, and Tear Shadows are now affected by M. Power.
  • Slightly reduced MP cost for Snakebite and Tear Shadows.

Sun

  • Slightly reduced MP costs for Heavenly Forge, Purifying Touch, Soothing Breath, Soothing Touch, and Sunburst.

Vengeance

  • Reduced HP cost for Dispatch, Seal Evil, and Whirling Steel.
  • Reduced MP cost for Requital.

Bug Fixes

  • Fixed Stars' MPW buff not being removed when Photon is consumed.
  • Fixed keyboard name input not being editable if opened with a navigation key pressed.
  • Keyboard name input now correctly displays key glyphs for the confirm/cancel prompt instead of text.

Files

Minerva Labyrinth 105 MB
Version 1.0.4 11 days ago
Minerva Labyrinth 99 MB
Version 1.0.4 11 days ago
Minerva Labyrinth Demo 87 MB
Version 1.0.4 11 days ago
Minerva Labyrinth Demo 81 MB
Version 1.0.4 11 days ago

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