A downloadable game

Minerva Labyrinth is a turn-based, party-based, first-person dungeon crawler set in the near future of Earth, currently in development and planned to release in 2025.  Take command of five warriors with incredible powers and defend humanity from an ancient enemy known as the Hate.

Hate is Forever

In the 1990s, humanity finally comes together on an unprecedented scale to confront the  global climate and energy crises that threaten its future.  Over fifty years later, civilization thrives worldwide in a new era of cooperation and humanism, and the recent rediscovery of ancient magic promises miraculous new advancements.  Yet as human strife recedes, something dark and forgotten returns from deep in the earth...

Minerva Squad

  • Create your own party from ten classes, ten passive skills, and customizable stats, or jump in right away with the balanced quick-start party.
  • You're not alone in your fight.  Return to your allies to recover from your wounds and upgrade your equipment, from bows and swords to skirts and tiaras.

Enter the Labyrinth

  • Conquer 16 fully hand-crafted dungeon levels, spanning multiple locations and biomes.
  • The labyrinth itself is your enemy, but beyond traps, riddles, mazes, and grisly monsters lie valuable hidden treasures.
  • Battle the Hate in fast-paced interleaved turn-based combat. Each enemy type has its own powers and tactics to counter your own, and each labyrinth has a powerful overlord waiting to crush you.
  • Fully-annotated automap tracks your progress as you explore the labyrinth.
  • Optional tutorial mode for players new to dungeon crawling.

Content Advisory

Monsters are depicted with blood, gore, and occasional non-explicit nudity. Occasional arachnid-like monsters. Text descriptions of violence, gore, physical pain, depression, drowning, and suicide. Brief allusions to prejudice.

Development log

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Comments

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Hi.

Itch doesn't have a PM-Function, and I wasn't able to find a contact-mail or smth.

While reviewing MM0 I noticed that the music is a bit weak, compared to the rest of the game. I'm far from being a pro when it comes to music myself, but I got a bit of experience - check out our games on itch or my project Erdspiegel if you want to check out my work until now.

If you don't have anybody at hand till now or want to do it yourself, I would love to contribute music to Minervas Labyrinth (for credits, no revenue share or anything like this needed).

Are you interested?

Thank you for the offer, I will consider it.  I have not decided what to do about music, other than a couple of tracks I have already produced for demo purposes, but it will probably be a while before the project is ready for a serious music pass.