v0.8.4 - New Aspects and skills, art/writing improvements


As announced yesterday, Minerva Labyrinth will release on November 5th, 2025! Today I'm also releasing the most up-to-date demo, which features new Aspects, new support skills, a nicer-looking subway, and a major editing pass over writing (some of these edits made it into the v0.7.9 release).

There may be a few more tweaks in the final release, but this is pretty close to what it will look like. Here are the highlights:

Character Creation

  • Two new Aspects:
    • Aspect of the Sea, an evade tank and utility fighter.
    • Aspect of the Stars, an offensive caster with some varied utility skills.
  • Four new support skills:
    • Abundance: Items have a chance to not be consumed. Greater benefit with more users.
    • Economy: Reduces the cost of rest and recovery. Greater benefit with more users.
    • Itemancy: Allows using items as a free action once per turn, but consumes two items.
    • Zeal: Revive items and skills restore double HP.
  • Slightly relaxed stat minimums for more flexibility.
  • Added a new skin tone.
  • Revised aspect descriptions in character creation to cover detailed pros and cons, rather than tersely explaining specific skills.
  • Aspect descriptions now make it more clear whether an aspect is primarily oriented towards weapons or magic, which is relevant to stat allocation.
  • Many existing support skills have been renamed, but most function the same.

Gameplay

  • Weight penalties have been simplified to impact only Speed and Defense.
  • Momentum (now Alacrity) has been changed to provide a large initiative bonus.
  • Commander (now Authority) has had the Speed penalty and defensive components removed.
  • Having two characters with Scout (now Vigilance) reduces trap damage by 75%.

Graphics and Text

  • Improved subway textures and added more color and variety to the area.
  • Improved some visuals in HQ.
  • Added a new portrait for Diana's calls in the subway and hospital.
  • Many text and dialogue revisions.

Files

Minerva Labyrinth Demo 87 MB
Version 0.8.4 31 days ago
Minerva Labyrinth Demo 81 MB
Version 0.8.4 31 days ago

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Comments

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(+1)

This is starting to look really in-depth! Is there going to be a way of saving progress between play sessions?

(+1)

Yep! You can save pretty much anywhere. It's a fairly sizeable game, so saving is a must.