v0.7.8 - Skill description and tutorial enhancements
Minerva Labyrinth » Devlog

- All skill descriptions now explicitly state the range, area of effect, and hit bonus (if any) at the top of the description box. Numeric and status effect values are now color-coded by type. Energy damage numbers will also display ENR in color assist mode. Skill descriptions have been edited down to remove information that is now specified in this way. These changes should make it more clear at a glance exactly how a skill behaves.
- Slightly modified Hospital 1C (emergency room) layout and encounters to flow a bit better as an introductory level.
- Small additions and improvements to tutorial prompts.
- Updated the "gameplay tips" section of the help screen to match current mechanics and remove some redundant information.
- Vengeance: Reckless defense debuff reduced from -20 to -10 per stack.
Files
minerva-labyrinth-windows-demo.zip 82 MB
Version 0.7.8 30 days ago
minerva-labyrinth-linux-demo.zip 80 MB
Version 0.7.8 30 days ago
Minerva Labyrinth
A dark magical girl dungeon crawler
Status | In development |
Author | Midnight Spire Games |
Genre | Role Playing |
Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Retro, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls |
More posts
- v0.7.10 - Resistance fix17 days ago
- v0.7.9 - Keyboard glyphs, help menu improvements19 days ago
- v0.7.7 - Tutorial and RNG updates40 days ago
- v0.7.6 - Aspect updates, misc enhancements54 days ago
- v0.7.3 - GUI and party creation enhancements82 days ago
- v0.7.2 - GUI enhancements and bug fixes88 days ago
- v0.6.4 - Quicksave, cursor repeat, target highlights and moreJun 22, 2025
- v0.5.7 - Subway and dialogue updatesMay 31, 2025
- v0.5.6 - Audio enhancements, misc fixesMay 29, 2025
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