v0.5.7 - Subway and dialogue updates
Minerva Labyrinth » Devlog
- Control Room B in the subway can now extend a second bridge to the east as a shortcut back to the recovery point.
- Revised some NPC dialogue at HQ.
- Adjusted some visuals in the subway for clarity.
- Fixate now ticks down at the end of Skunj's turn instead of the target's.
- Minor tweaks to subway text.
Files
minerva-labyrinth-windows-demo.zip 79 MB
Version 0.5.7 2 days ago
minerva-labyrinth-linux-demo.zip 76 MB
Version 0.5.7 2 days ago
Minerva Labyrinth
A dark magical girl dungeon crawler
Status | In development |
Author | Midnight Spire Games |
Genre | Role Playing |
Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Retro, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- v0.5.6 - Audio enhancements, misc fixes4 days ago
- v0.5.5 - Sparkles and misc fixes10 days ago
- v0.5.4 - magic weapon changes, content improvements, skill fixes19 days ago
- v0.4.15 - UI and audio enhancements26 days ago
- v0.4.14 - Prologue skip and skill fix49 days ago
- v0.4.13 - Misc enhancements and fixes52 days ago
- v0.4.12 - Misc fixes70 days ago
- v0.4.11 - Fixed potential accept binding conflict80 days ago
- v0.4.10 - Fix for subway lock81 days ago
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