v0.5.6 - Audio enhancements, misc fixes
Minerva Labyrinth » Devlog
This update makes some significant improvements to audio, especially music, which has been remixed and rearranged.
Audio
- Updated all music tracks with better instrumentation and improved arrangements.
- Replaced the footstep and bump sound effects with much better ones.
- Sound effects now have more consistent volume with each other and with music.
- Shop menu now plays the correct sound effect when attempting to buy an item without enough money.
Gameplay
- Fixed being unable to purchase an item that costs exactly as much money as the party has.
- Fixed Shield Wall not terminating on user KO.
- Improved the cadence of Jay's dialogue and event text.
- Fixed one of Jay's lines that was incorrectly marked as tutorial text. This meant that the line was skipped if tutorials were disabled, though this did not impact progression.
Interface
- Fixed numeric sliders being overly sensitive to analogue input.
- Fixed options menu not handling default volume settings correctly.
- Hunt: Removed misleading text from Silver Arrow description.
Files
minerva-labyrinth-windows-demo.zip 83 MB
Version 0.5.6 26 days ago
minerva-labyrinth-linux-demo.zip 80 MB
Version 0.5.6 26 days ago
Minerva Labyrinth
A dark magical girl dungeon crawler
Status | In development |
Author | Midnight Spire Games |
Genre | Role Playing |
Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Retro, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- v0.6.4 - Quicksave, cursor repeat, target highlights and more2 days ago
- v0.5.7 - Subway and dialogue updates24 days ago
- v0.5.5 - Sparkles and misc fixes32 days ago
- v0.5.4 - magic weapon changes, content improvements, skill fixes41 days ago
- v0.4.15 - UI and audio enhancements49 days ago
- v0.4.14 - Prologue skip and skill fix71 days ago
- v0.4.13 - Misc enhancements and fixes74 days ago
- v0.4.12 - Misc fixes92 days ago
- v0.4.11 - Fixed potential accept binding conflictMar 15, 2025
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