v0.5.5 - Sparkles and misc fixes
Minerva Labyrinth » Devlog

Gameplay
- Skills such as Regrowth that grant an additional turn to the user have been changed to not consume the active turn. The primary difference is that status effects will no longer tick multiple times when using these skills.
- Fixed Grit triggering incorrectly in some circumstances.
- Fixed support skills triggering more frequently than intended, primarily Instinct.
- War: Increased the threat bonus of Champion.
- Minor performance improvements.
Graphics / UI
- Added a sparkle visual and sound effect when transforming between dungeons and HQ.
- Repositioned damage popups for back-row enemies for better readability.
Files
minerva-labyrinth-windows-demo.zip 78 MB
Version 0.5.5 6 hours ago
minerva-labyrinth-linux-demo.zip 76 MB
Version 0.5.5 6 hours ago
Minerva Labyrinth
A dark magical girl dungeon crawler
Status | In development |
Author | Midnight Spire Games |
Genre | Role Playing |
Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Retro, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- v0.5.4 - magic weapon changes, content improvements, skill fixes9 days ago
- v0.4.15 - UI and audio enhancements16 days ago
- v0.4.14 - Prologue skip and skill fix39 days ago
- v0.4.13 - Misc enhancements and fixes42 days ago
- v0.4.12 - Misc fixes60 days ago
- v0.4.11 - Fixed potential accept binding conflict70 days ago
- v0.4.10 - Fix for subway lock71 days ago
- Demo available now!71 days ago
- C# Obfuscation in Godot80 days ago
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