v0.4.11 - Fixed potential accept binding conflict


This update fixes an issue where the accept button would close the active menu instead of confirming the current selection if accept was bound to the same key as the currently open menu (e.g. X is bound to both accept and the skill menu). Accept now has priority over menu hotkeys. This was already the case for the cancel button. Menus such as the map screen that have no selectable GUI controls will behave the same as before.

Files

minerva-labyrinth-windows-demo.zip 77 MB
Version 0.4.11 16 days ago
minerva-labyrinth-linux-demo.zip 74 MB
Version 0.4.11 16 days ago

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