v0.4.11 - Fixed potential accept binding conflict
Minerva Labyrinth » Devlog
This update fixes an issue where the accept button would close the active menu instead of confirming the current selection if accept was bound to the same key as the currently open menu (e.g. X is bound to both accept and the skill menu). Accept now has priority over menu hotkeys. This was already the case for the cancel button. Menus such as the map screen that have no selectable GUI controls will behave the same as before.
Files
minerva-labyrinth-windows-demo.zip 80 MB
Version 0.4.11 Mar 15, 2025
minerva-labyrinth-linux-demo.zip 78 MB
Version 0.4.11 Mar 15, 2025
Minerva Labyrinth
A dark magical girl dungeon crawler
Status | In development |
Author | Midnight Spire Games |
Genre | Role Playing |
Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Retro, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls |
More posts
- v0.7.8 - Skill description and tutorial enhancements2 days ago
- v0.7.7 - Tutorial and RNG updates11 days ago
- v0.7.6 - Aspect updates, misc enhancements25 days ago
- v0.7.3 - GUI and party creation enhancements53 days ago
- v0.7.2 - GUI enhancements and bug fixes59 days ago
- v0.6.4 - Quicksave, cursor repeat, target highlights and more80 days ago
- v0.5.7 - Subway and dialogue updatesMay 31, 2025
- v0.5.6 - Audio enhancements, misc fixesMay 29, 2025
- v0.5.5 - Sparkles and misc fixesMay 24, 2025
- v0.5.4 - magic weapon changes, content improvements, skill fixesMay 14, 2025
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