v0.4.11 - Fixed potential accept binding conflict
Minerva Labyrinth » Devlog
This update fixes an issue where the accept button would close the active menu instead of confirming the current selection if accept was bound to the same key as the currently open menu (e.g. X is bound to both accept and the skill menu). Accept now has priority over menu hotkeys. This was already the case for the cancel button. Menus such as the map screen that have no selectable GUI controls will behave the same as before.
Files
Minerva Labyrinth Demo 87 MB
Version 0.4.11 Mar 15, 2025
Minerva Labyrinth Demo 81 MB
Version 0.4.11 Mar 15, 2025
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Minerva Labyrinth
A dark magical girl dungeon crawler
| Status | Released |
| Author | Midnight Spire Games |
| Genre | Role Playing |
| Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Retro, Singleplayer, Turn-based, Turn-Based Combat |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- v1.0.4 - Balance tweaks, bug fixes12 days ago
- OpenGL compatibility fix16 days ago
- Minerva Labyrinth OUT NOW!24 days ago
- v0.8.4 - New Aspects and skills, art/writing improvements36 days ago
- Release Date: 2025-11-0537 days ago
- v0.7.10 - Resistance fix68 days ago
- v0.7.9 - Keyboard glyphs, help menu improvements70 days ago
- v0.7.8 - Skill description and tutorial enhancements81 days ago
- v0.7.7 - Tutorial and RNG updates91 days ago
- v0.7.6 - Aspect updates, misc enhancementsAug 16, 2025

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