v0.4.11 - Fixed potential accept binding conflict
Minerva Labyrinth » Devlog
This update fixes an issue where the accept button would close the active menu instead of confirming the current selection if accept was bound to the same key as the currently open menu (e.g. X is bound to both accept and the skill menu). Accept now has priority over menu hotkeys. This was already the case for the cancel button. Menus such as the map screen that have no selectable GUI controls will behave the same as before.
Files
minerva-labyrinth-windows-demo.zip 83 MB
Version 0.4.11 Mar 15, 2025
minerva-labyrinth-linux-demo.zip 80 MB
Version 0.4.11 Mar 15, 2025
Minerva Labyrinth
A dark magical girl dungeon crawler
Status | In development |
Author | Midnight Spire Games |
Genre | Role Playing |
Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Retro, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- v0.6.4 - Quicksave, cursor repeat, target highlights and more6 days ago
- v0.5.7 - Subway and dialogue updates28 days ago
- v0.5.6 - Audio enhancements, misc fixes30 days ago
- v0.5.5 - Sparkles and misc fixes35 days ago
- v0.5.4 - magic weapon changes, content improvements, skill fixes45 days ago
- v0.4.15 - UI and audio enhancements52 days ago
- v0.4.14 - Prologue skip and skill fix74 days ago
- v0.4.13 - Misc enhancements and fixes77 days ago
- v0.4.12 - Misc fixes96 days ago
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