v0.4.12 - Misc fixes
Minerva Labyrinth » Devlog
- Shield Wall now terminates correctly.
- Random encounters now correctly reset when leaving and re-entering the dungeon.
- Fixed minor misalignments on some enemy status indicators.
- Fixed a tutorial-only event symbol in Hospital 1E being visible with tutorials disabled.
- Fixed map icons for tutorial-only events being visible with tutorials disabled.
- Fixed false wall map indicators not resetting when starting a new game after quitting to menu.
- Removed a visible out-of-bounds event symbol from Hospital 1C.
Files
minerva-labyrinth-windows-demo.zip 79 MB
Version 0.4.12 74 days ago
minerva-labyrinth-linux-demo.zip 76 MB
Version 0.4.12 74 days ago
Minerva Labyrinth
A dark magical girl dungeon crawler
Status | In development |
Author | Midnight Spire Games |
Genre | Role Playing |
Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Retro, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- v0.5.7 - Subway and dialogue updates6 days ago
- v0.5.6 - Audio enhancements, misc fixes8 days ago
- v0.5.5 - Sparkles and misc fixes14 days ago
- v0.5.4 - magic weapon changes, content improvements, skill fixes23 days ago
- v0.4.15 - UI and audio enhancements30 days ago
- v0.4.14 - Prologue skip and skill fix53 days ago
- v0.4.13 - Misc enhancements and fixes56 days ago
- v0.4.11 - Fixed potential accept binding conflict84 days ago
- v0.4.10 - Fix for subway lock85 days ago
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