v0.4.13 - Misc enhancements and fixes
Minerva Labyrinth » Devlog
- Vulkan and OpenGL launch options should work properly in the Itch client now. Shell and batch files for OpenGL are also included with the standalone version.
- You can now hold down a movement direction to continuously move in that direction. You can also turn or sidestep without interrupting your movement. This also works for the on-screen movement buttons.
- Added a preview of key skills to aspect descriptions during character creation.
- Condensed, revised, or removed some text events in the subway for better pacing.
- Replaced the bronze glaive in the subway with a second leather whip. This should be more useful for most parties who want more ranged weapons than they start with.
- Fixed analog noise causing duplicate button input on some devices.
- Fixed input only respecting the first controller in some circumstances.
- Fixed the movement buttons appearing over Crowe's dialogue menu after closing the shop menu.
- The menu prompt is now less sensitive to analog noise.
- Improved the art and animation for the movement buttons.
Files
minerva-labyrinth-windows-demo.zip 83 MB
Version 0.4.13 77 days ago
minerva-labyrinth-linux-demo.zip 80 MB
Version 0.4.13 77 days ago
Minerva Labyrinth
A dark magical girl dungeon crawler
Status | In development |
Author | Midnight Spire Games |
Genre | Role Playing |
Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Retro, Singleplayer, Turn-based, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- v0.6.4 - Quicksave, cursor repeat, target highlights and more5 days ago
- v0.5.7 - Subway and dialogue updates27 days ago
- v0.5.6 - Audio enhancements, misc fixes30 days ago
- v0.5.5 - Sparkles and misc fixes35 days ago
- v0.5.4 - magic weapon changes, content improvements, skill fixes45 days ago
- v0.4.15 - UI and audio enhancements52 days ago
- v0.4.14 - Prologue skip and skill fix74 days ago
- v0.4.12 - Misc fixes96 days ago
- v0.4.11 - Fixed potential accept binding conflictMar 15, 2025
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