Trailer + almost there


Here's a short trailer for Minerva Labyrinth!  We are not too far from the finish line.  The migration to Godot is complete, and content is very close to complete.  There is a bit of work left to do on the final dungeon, including playtesting.  After that, I have some art and sound to fill in, mostly in the second half of the game.  Once that is done, I believe the game will be feature complete and will just need some more tuning and polish.  I am also working on getting a Steam page up and running.

Development has had some rough spots, especially over the past year and a half, but this year is looking up.  Barring anything else unforeseen, I should be ready to release it sometime in 2025.

Comments

Log in with itch.io to leave a comment.

(+1)

The full conversion to Godot is huge, congrats on working through that! Let me know if you’re ever looking for play testers 😎

If you are interested in playtesting, that would be great!

(+1)

You bet!