Trailer + almost there
Minerva Labyrinth » Devlog
Here's a short trailer for Minerva Labyrinth! We are not too far from the finish line. The migration to Godot is complete, and content is very close to complete. There is a bit of work left to do on the final dungeon, including playtesting. After that, I have some art and sound to fill in, mostly in the second half of the game. Once that is done, I believe the game will be feature complete and will just need some more tuning and polish. I am also working on getting a Steam page up and running.
Development has had some rough spots, especially over the past year and a half, but this year is looking up. Barring anything else unforeseen, I should be ready to release it sometime in 2025.
Minerva Labyrinth
A dark magical girl dungeon crawler
Status | In development |
Author | Midnight Spire Games |
Genre | Role Playing |
Tags | blobber, Dark Fantasy, Dungeon Crawler, Fantasy, First-Person, magical-girl, Pixel Art, Retro, Singleplayer, Turn-based |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Update on Godot Migration98 days ago
- Progress with GodotNov 09, 2023
- Where We AreOct 21, 2023
- First Gameplay FootageJul 29, 2023
- The Unexpected Hassles of Colorful TextApr 30, 2023
- Building a Dungeon Crawler in Unity - Part IJan 07, 2023
- Bosses, encounters, and other bitsJul 20, 2022
- Brief Progress Update and Designing on PaperJul 04, 2022
- Second DungeonFeb 27, 2022
Comments
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The full conversion to Godot is huge, congrats on working through that! Let me know if you’re ever looking for play testers 😎
If you are interested in playtesting, that would be great!
You bet!